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great concept, but need need more scenarios

Honestly felt intrigued by the idea at the first door (where i accidentally flipped the switch i wasn't supposed to)
but fluked rest of the run (from half way point) by going into the right path every single turn.

Wished there could be more misleading turns to get stuck in (i.e. trolls to remember)

or remember some patterns along the way

Monster's path finding must have costed you too much time i suppose? Good try on making path-finding in a game jam (i was too afraid to touch it during a jam)